Super Mario Bros. borrows elements from The Legend of Zelda. Huh? Didn’t Zelda come out years after Mario? How could Super Mario Bros. have borrowed anything from Zelda? Well, the Japanese versions of SMB and The Legend of Zelda hit stores only five months apart, and were, in fact, developed in tandem throughout most of 1985. Yes, Shigeru Miyamoto designed and directed Super Mario and Zelda at the same time.That would be like if Michelangelo painted the Sistine Chapel with one hand and chiselled David with the other, or if Francis Ford Coppola directed The Godfather and Apocalypse Now at the same time. If you want to know why Miyamoto is a legend, look no further than this fact. The Legend of Zelda actually started to gel sometime before Super Mario Bros. Back when SMB still starred a featureless square, Zelda already had a lot of its elements in place, and some of these elements would sneak into Mario’s game. For instance, the iconic firebars encountered in all of Bowser’s castles were actually created for The Legend of Zelda and later appropriated for SMB.