THE WHAT?
Gunters are OASIS users from around the world who spend all of their time searching for Halliday's Easter Egg. Although many OASIS users have claimed to be a gunter at one point in time, the actual number began to dwindle over the years. As time went on and the first clue had not been cracked, it appeared that the Easter Egg Hunt was a myth created by Halliday's madness in his final months.
Gunters can either embark upon the quest alone or join a gunter clan; although gunter clans provide camaraderie and support among members, belonging to one stipulates that in the event a member cracks a clue or finds the Easter Egg, they will be required to share the information across all other members. For both of those reasons, many gunters either chose to embark upon the quest alone, with a small group of friends, or join a clan. Gunters mentioned by name include: Wade, Aech, Art3mis, Daito, Shoto, and i-R0k.
Gunters study Halliday's writings and biography looking for clues that may help them in their quest for the Egg. For some gunters, this spills over into an obsessive pursuit of "old" technology, videogames, music, and other relics of decades of Halliday's childhood, teenage years, and early adulthood, the 1980's and 1990's
DID YOU KNOW?
The All Terrain Armored Transport, or AT-AT walker, is a four-legged transport and combat vehicle used by the Imperial ground forces. Standing over 20 meters tall with blast-impervious armor plating, these massive constructs are used as much for psychological effect as they are for tactical advantage.
DID YOU KNOW?
The hyperdrive was a propulsion system that allowed a starship to reach lightspeed and traverse the void between stars in the alternate dimension of hyperspace. As a consequence, the hyperdrive was a key instrument in shaping galactic society, trade, politics and war.
The hyperdrive functioned by sending hypermatter particles to hurl a ship into hyperspace while preserving the vessel's mass/energy profile, and required a functional hyperdrive motivator to do so. The vessel then traveled along a programmed course until it dropped back into normal space—realspace—at its destination.
Being short-range craft, most starfighters lacked a hyperdrive. This was notably the case with the Galactic Empire's TIE fighters, which had to be ferried to combat zones aboard larger ships. However, the X-wing and A-Wing starfighters used by the Rebel Alliance were fitted with hyperdrives, allowing them to make long-range jumps.
Upon entering hyperspace, a ship emitted cronau radiation, which was possible to detect with specialized sensor suites.
Large objects in normal space cast "mass shadows" in hyperspace, thus hyperspace jumps required accurate plotting to avoid collisions, which were often fatal.
Later technologies could pull vessels out of hyperspace: for instance, interdiction fields created gravitational shadows, simulating mass, in the path of an oncoming vessel, yanking the vessel out of hyperspace. Imperial technologists developed the widely used Interdictor cruisers and their various sub-models, one of the most effective interdiction technologies.